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i. Learner-created machinima
i. learner/teacher joint machinima https://youtu.be/ZHlj3sFi21s
ii. Learner doc http://bit.ly/2snbkIQ
i. learner machinima https://youtu.be/rAaChrsqGdg
ii. Learner doc http://bit.ly/2tZt136
Helena Galani (MA ELT, Dip. RSA), 1st Prize CAMELOT Award winner 2015
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TOPICS
>>>WORKSHOPS EVO Session 2023 Immersive Learning Experiences - results
>>>WORKSHOPS EVO Session 2022 Immersive Building - results
>>>WORKSHOPS EVO Session 2021 Immersive Storytelling - results
>>>WORKSHOPS EVO Session 2020 Immersive Language Learning - results
I ) How to get started in Second Life
A collection of how-to-videos developed by Carol Rainbow for the CAMELOT project
How to create machinima
II) EduNation, a community of language educators in Second Life
III) EU funded projects
AVALON
CAMELOT
GUINEVERE
TILA
Euroversity
NEXT-TELL, Avatar, Talk-with-me and others
IV) Research organisations: CALICO, EUROCALL, TESOL's VWIS,
V) English Course in EdMondo and Methodology Course in EdMondo, a virtual world
run by INDIRE in Italy (OpenSim)
VI) Learn It Town, Virtlantis, Edutopia, and other language schools in virtual worlds
VII) 9th vLanguages 2018
Annual Symposium on language learning in virtual worlds
VIII) EVO ViLLAGE / GUINEVERE - language learning games in virtual worlds
IX) Books about language learning in virtual worlds
X) Machinima productions by
Carol Rainbow
Christel Schneider
HazelDazel
Helena Galani
Heike Philp
Ann Nowak
and other subjects.
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